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Rubber Hand VR
V1.0
Toolkit for developing VR neuroplasticity experiments relying on the leap motion hand tracker
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Example of a hand modification - scales the given hand to the value in scaleFactor. All actual scaling functionality is in HandModifierManager More...
Public Member Functions | |
IEnumerator | StartEffect () |
Begins the modification effect More... | |
IEnumerator | Reset () |
Resets the modification to its initial position More... | |
Properties | |
bool | IsStarted [get] |
string | Label [get] |
float | Value [get, set] |
bool | IsFinished [get] |
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bool | IsStarted [get] |
Returns true if the modification has been started More... | |
bool | IsFinished [get] |
Returns true if the modification is over More... | |
string | Label [get] |
Label for the modification More... | |
float | Value [get, set] |
Target value for the modification. ie. scale factor, etc More... | |
Example of a hand modification - scales the given hand to the value in scaleFactor. All actual scaling functionality is in HandModifierManager
Definition at line 14 of file HandScaler.cs.
IEnumerator HandVR.ModificationExamples.HandScaler.Reset | ( | ) |
Resets the modification to its initial position
Implements HandVR.IHand.
Definition at line 41 of file HandScaler.cs.
IEnumerator HandVR.ModificationExamples.HandScaler.StartEffect | ( | ) |
Begins the modification effect
Implements HandVR.IHand.
Definition at line 31 of file HandScaler.cs.
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get |
Definition at line 24 of file HandScaler.cs.
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get |
Definition at line 18 of file HandScaler.cs.
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get |
Definition at line 21 of file HandScaler.cs.
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getset |
Definition at line 22 of file HandScaler.cs.