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Rubber Hand VR
V1.0
Toolkit for developing VR neuroplasticity experiments relying on the leap motion hand tracker
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Example of a hand modification - displaces the given hand to the value in displacement. If usePostProcess is checked, actual functionality is in DisplacementPostProcess. Otherwise, functionality is in HandModifierManager. Both illustrate different ways to achieve similar effects. More...
Public Member Functions | |
IEnumerator | StartEffect () |
Begins the modification effect More... | |
IEnumerator | Reset () |
Resets the modification to its initial position More... | |
Properties | |
bool | IsStarted [get] |
bool | IsFinished [get] |
string | Label [get] |
float | Value [get, set] |
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bool | IsStarted [get] |
Returns true if the modification has been started More... | |
bool | IsFinished [get] |
Returns true if the modification is over More... | |
string | Label [get] |
Label for the modification More... | |
float | Value [get, set] |
Target value for the modification. ie. scale factor, etc More... | |
Example of a hand modification - displaces the given hand to the value in displacement. If usePostProcess is checked, actual functionality is in DisplacementPostProcess. Otherwise, functionality is in HandModifierManager. Both illustrate different ways to achieve similar effects.
Definition at line 15 of file HandSlider.cs.
IEnumerator HandVR.ModificationExamples.HandSlider.Reset | ( | ) |
Resets the modification to its initial position
Implements HandVR.IHand.
Definition at line 57 of file HandSlider.cs.
IEnumerator HandVR.ModificationExamples.HandSlider.StartEffect | ( | ) |
Begins the modification effect
Implements HandVR.IHand.
Definition at line 38 of file HandSlider.cs.
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get |
Definition at line 19 of file HandSlider.cs.
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get |
Definition at line 18 of file HandSlider.cs.
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get |
Definition at line 22 of file HandSlider.cs.
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getset |
Definition at line 23 of file HandSlider.cs.